I've heard some mumblings about raiding. I'd like to propose that we act on it! Since the new content either requires attunements or gear that I don't quite have yet, I figure some of the stuff before the expansion may be the best place to cut our teeth.
Zul'Gurub (ZG) has always been a favorite of mine, and has a cap of 20 players. I know we don't have those numbers, but I feel 5-10 70s should be sufficient. Level 70 is not required, but 60 is; thanks Blizzard.
My goal is first to have fun. Second, there are a diverse number of fights that will help discipline us in the fields of targeting, aggro, and general strategies. Blizzard is known for revamping boss strategies, and a few in ZG echo through to the 'new' end-game stuff.
I figure we should go with:
- 2 tanks
- 2 healers
- 4 dps
- 2 crowd control
Of course, the more the merrier, but this should get us through pretty well. Also, some players will fall into more than one of these categories.
The dungeon isn't too important to me, so if you have other suggestions, please let me know! Also, let me know the best times for everyone so we can attempt to get as many in as possible. I'd like to devote at least 2 hours, but that is of course up to the mob!
If your interested, post a reply with weekend days and times you have available, and the toon you wish to take. I'll attempt to work out some sort of strategy for beating stuff up. Oh, and let me know if ZG is ok, or if you'd like to see some other sort of content.
Last word: remember, its not how much we kill that's important, its how we kill it that is!